August 19, 2014

A time for change

Not a big one, but a change nonetheless. I've decided to start a new blog, where I will post all of my future content (mostly related to my current projects, but occasionally other gamedev stuff as well).
The blog is here and the first post there will explain the situation in a little bit more detail. Sorry for the inconvenience and please continue to follow my stuff :)

August 16, 2014

Testing Gfycat with a Test Capture of a Test Project


This is a Zelda like test project I've been working on for a while for fun. I thought I'd try this Gfycat thing with this first, before posting any more "official" And So It Was gifs. Seems to be working alright.

May 18, 2014

Tough Guys Dice

TGD_Screenshot_001 TGD_Screenshot_005
So I made this thing called Tough Guys Dice. It's a simple little dice game made for LOWREZJAM 2014. The only rule for the jam was to have the game in a 32x32 pixel resolution (or smaller), so this is what I came up with. You can play the game with the Unity Webplayer on my site (more info there as well).

The game can be completed in 5-10 seconds, but it was fun to make, and from what I've heard, reasonably fun to play as well (for 5-10 seconds).

April 11, 2014

Cottage Scene #002

I pretty much finished the cottage scene today. I might improve a few things if I get feedback and they are small enough, but I'm quite happy with the result overall. I'll probably also make a Unity webplayer version of this for my portfolio.


March 18, 2014

Cottage Scene

Working on a small scene for my portfolio, currently in Unity. Still a lot of work to be done, especially on texturing (a lot of placeholder materials in this shot); also need to model a couple of things.

By the way, the small flash game my last post was about (which was almost a year ago...) can be played here: http://volumeupstudios.com/pixel.html.